NaCaDeMo, part 5
Previous installments in this series, taking on the Great Designer Search are here, here, here and here. Card designs are after the jump.
The Unnamable 5UU Legendary Creature - Leviathan (R) 6/6 Trample At the beginning of your upkeep, each other player taps all lands he or she controls. The land withers in anticipation of its cyclopean tread.
Æther Snatch UU Instant (C) Return target creature to its owner’s hand. Then, you may return target creature you control to its owner’s hand. The drake materialized overhead, its talons already closing around Emarr. She relaxed into the prospect of rebirth as the the two vanished together.
Flathead Drake 2U Creature - Drake (C) 2/3 Flying Flathead Drake can’t block creatures without flying. The protective horns on its chin leave it unsuited to looking down.
Tideride 2U Sorcery (C) You may tap or untap three target permanents. Displaced water, displaced wizards.
Aquacthon 4UU Creature - Leviathan (C) 5/5 Aquacthon can’t attack unless defending player controls an Island. U, sacrifice an Island: Target land becomes an Island until end of turn.
Toothpuddle 2U Creature - Horror (C) 1/1 Whenever Toothpuddle blocks or becomes blocked, return it and all creatures blocking or blocked by it to their owners’ hands at the end of combat. A snap of teeth, and then of æther.
Hobbled Drake 2UU Creature - Drake (C) 3/3 Flying 3 or U: Hobbled Drake loses flying until end of turn. Any player may play this ability.
Endumben 1U Instant (C) Counter target spell. Discard your hand. Magic does not travel in a vacuum.
Tentacle Flailer 1U Creature - Leviathan (C) 3/2 When Tentacle Flailer comes into play, put the cards in your hand on top of your library in any order.
Stegadrake 3U Creature - Drake (C) 1/4 Flying Though a gregarious and gentle frugivore, it hardly invites domestication.
Eddy Denizen 4U Creature - Leviathan (C) 2/2 When Eddy Denizen comes into play, put target creature you control on top of its owner’s library and target creature on top of its owner’s library.
Nevermind U Instant (C) Draw a card. Splice onto Instant — Discard a card. (As you play an Instant spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card’s effects to that spell.)
The Unnamable is basically a huge Xantid Swarm. Timmy and Johnny will love it, because it’s the Giantest Monster with a splashy, build-around-me effect. I made sure to include some skill-testers, like the efficient-looking but actually terrible Tentacle Flailer, as every recent set has; I also put some possible constructed staples at common (Endumben, Nevermind), because I hate drafting sets where I’m going to have to toss all the commons after I’m done. I was careful to spread out costs so Blue drafters won’t get stuck on an awkward curve here as they have in some past sets, like Saviors of Kamigawa. Note that Nevermind is intended to be the simplest card here with Splice, a mechanic more heavily supported with complicated cards at the higher rarities. It may need some balancing for Constructed. The flavor is that, in the presence of the Unnamable and friends, sanity can only be maintained by forgetting.

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